Blog Tools
Edit your Blog
Build a Blog
RSS Feed
View Profile
« April 2010 »
S M T W T F S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30
You are not logged in. Log in
Entries by Topic
All topics  «
Brain Waster
Daily Drip
Game Review
Losing my Wii-ligion
Too Damn Late
Weekend Timewaster
YDKJ Classic
NESlog
Saturday, 10 April 2010
Weekly Grounds for the week of April 10th, 2010
Topic: Daily Drip

It's another saturday & it's time once again for another Weekly Grounds.

Probably the best phrase to sum up this week would be "Brain Rot" with the mix of mind-numbing productivity & the fun, addicting anti-productivity that's occurred this week. My Sister-in-Law scored a copy of Animal Crossing: City Folk (Wii) left it with me to enjoy. I'm also borrowing Legend of Zelda: Twilight Princess (Wii) from my brother to play when I can't really do anything in City Folk. Just to top off my gaming plate, Pop Cap just HAD to release the PC version of Bejeweled Blitz to top the cake.

Work is going reasonably well... the mountain of submissions that originally sat on my desk roughly 2-3 feet tall is now down to 1 DVD & 2 VHS tapes. Despite the slow decrease in submissions to verify, there's a growing backlog of submissions to post. The main reason behind this is that I'm not online as much as I probably should & the majority of the posting backlog are manual submissions in a game that has around 300 variations, so it takes about 1-2 minutes to scan through the list (sometimes up to 4 times) to find the right variation on it. Not only does it hurt the eyes, it really drags down any person's mood. Keep it up & I might have to look for employment with the Vogons (trust me, that's NOT a good thing). This is probably why I'm resorting to the games, as an escape from the tedium.

The biggest escape would be Bejeweled Blitz as it's practically the gaming version of crack... maybe not crack, but like a big bowl of Skittles or your preferred type of bite-size candy. Each game is only 1 minute long (hence the "Blitz"), BUT it's so addictive that you'll likely play 3, 5 or 100 times (on the extreme side) with the running mentality, "Just one more game, it's only a minute!" It's that logical pitfall that tends to eat up so much time & drives the gameplay average to roughly a million per day... or roughly 2 collected human years wasted play this game worldwide (NOTE: 525,600 minutes = 1 standard year... so 1,051,200 game plays = 2 years)! Bejeweled Blitz has been available with Bejeweled 2 on iPhone / iTouch & they just got around to making the offline version for PC & Mac. The PC version is just as addictive, but full screen & no annoying Facebook ads (assuming you're not blocking them). Just make sure that you meet the system requirements to enjoy the game. Otherwise, you'll suffer from framerate issues as I've tried the game out on a system that only has 66% of the requirements. If there was more RAM on the computer, it could likely power through it on minimum settings, like it does with Bejeweled Twist.

Animal Crossing: City Folk (Wii) is a pleasant blend of it's predicessors. While it's mostly a remix of the other games, it has taken a lot of the positive aspects for each game to make it enjoyable. If you haven't played any of it's predecessors, you'll definately enjoy this. If you've played the original, you may have some objections with this version. If you've played Wild World, you'll probably welcome the changes... namely the return of the holidays that were lacking in the DS version.

On the D&D side, I did finally get the rough draft work done on my "Bard's Battle Axe". While it is a good idea in theory... the item is pretty much cost prohibited as the initial item cost of it is currently 8,720.00 GP. While it's running about DOUBLE the cost of a basic weapon with special materials (like Adamantite), but running in-line with magically enhanced items. The only downside is that the Bard will have to become profient with martial weapons or specialize in battle axes to avoid the -2 net attack penalty with it (as it has a +2 net attack enhancement due to contruction to offset the -4 penalty). Pretty much when you deal with spells, ESPECIALLY departing from the book becomes REALLY EXPENSIVE, REALLY FAST. Roughly 75% of the cost of the item are from the spells (where Permamency takes half the total cost).

That's all I have for this week...


Posted by TStodden at 3:16 PM CDT
Post Comment | Permalink

View Latest Entries